/* eslint-disable @typescript-eslint/no-namespace */

import { ESLint as ESLintESLint } from 'eslint';
import { Linter } from './Linter';

declare class ESLintBase {
  /**
   * Creates a new instance of the main ESLint API.
   * @param options The options for this instance.
   */
  constructor(options?: ESLint.ESLintOptions);

  /**
   * This method calculates the configuration for a given file, which can be useful for debugging purposes.
   * - It resolves and merges extends and overrides settings into the top level configuration.
   * - It resolves the parser setting to absolute paths.
   * - It normalizes the plugins setting to align short names. (e.g., eslint-plugin-foo → foo)
   * - It adds the processor setting if a legacy file extension processor is matched.
   * - It doesn't interpret the env setting to the globals and parserOptions settings, so the result object contains
   *   the env setting as is.
   * @param filePath The path to the file whose configuration you would like to calculate. Directory paths are forbidden
   *                 because ESLint cannot handle the overrides setting.
   * @returns The promise that will be fulfilled with a configuration object.
   */
  calculateConfigForFile(filePath: string): Promise<Linter.Config>;
  /**
   * This method checks if a given file is ignored by your configuration.
   * @param filePath The path to the file you want to check.
   * @returns The promise that will be fulfilled with whether the file is ignored or not. If the file is ignored, then
   *          it will return true.
   */
  isPathIgnored(filePath: string): Promise<boolean>;
  /**
   * This method lints the files that match the glob patterns and then returns the results.
   * @param patterns The lint target files. This can contain any of file paths, directory paths, and glob patterns.
   * @returns The promise that will be fulfilled with an array of LintResult objects.
   */
  lintFiles(patterns: string | string[]): Promise<ESLint.LintResult[]>;
  /**
   * This method lints the given source code text and then returns the results.
   *
   * By default, this method uses the configuration that applies to files in the current working directory (the cwd
   * constructor option). If you want to use a different configuration, pass options.filePath, and ESLint will load the
   * same configuration that eslint.lintFiles() would use for a file at options.filePath.
   *
   * If the options.filePath value is configured to be ignored, this method returns an empty array. If the
   * options.warnIgnored option is set along with the options.filePath option, this method returns a LintResult object.
   * In that case, the result may contain a warning that indicates the file was ignored.
   * @param code The source code text to check.
   * @param options The options.
   * @returns The promise that will be fulfilled with an array of LintResult objects. This is an array (despite there
   *          being only one lint result) in order to keep the interfaces between this and the eslint.lintFiles()
   *          method similar.
   */
  lintText(
    code: string,
    options?: ESLint.LintTextOptions,
  ): Promise<ESLint.LintResult[]>;
  /**
   * This method loads a formatter. Formatters convert lint results to a human- or machine-readable string.
   * @param name TThe path to the file you want to check.
   * The following values are allowed:
   * - undefined. In this case, loads the "stylish" built-in formatter.
   * - A name of built-in formatters.
   * - A name of third-party formatters. For examples:
   * -- `foo` will load eslint-formatter-foo.
   * -- `@foo` will load `@foo/eslint-formatter`.
   * -- `@foo/bar` will load `@foo/eslint-formatter-bar`.
   * - A path to the file that defines a formatter. The path must contain one or more path separators (/) in order to distinguish if it's a path or not. For example, start with ./.
   * @returns The promise that will be fulfilled with a Formatter object.
   */
  loadFormatter(name?: string): Promise<ESLint.Formatter>;

  ////////////////////
  // static members //
  ////////////////////

  /**
   * This method copies the given results and removes warnings. The returned value contains only errors.
   * @param results The LintResult objects to filter.
   * @returns The filtered LintResult objects.
   */
  static getErrorResults(results: ESLint.LintResult): ESLint.LintResult;
  /**
   * This method writes code modified by ESLint's autofix feature into its respective file. If any of the modified
   * files don't exist, this method does nothing.
   * @param results The LintResult objects to write.
   * @returns The promise that will be fulfilled after all files are written.
   */
  static outputFixes(results: ESLint.LintResult): Promise<void>;
  /**
   * The version text.
   */
  static readonly version: string;
}

namespace ESLint {
  export interface ESLintOptions {
    /**
     * If false is present, ESLint suppresses directive comments in source code.
     * If this option is false, it overrides the noInlineConfig setting in your configurations.
     */
    allowInlineConfig?: boolean;
    /**
     * Configuration object, extended by all configurations used with this instance.
     * You can use this option to define the default settings that will be used if your configuration files don't
     * configure it.
     */
    baseConfig?: Linter.Config | null;
    /**
     * If true is present, the eslint.lintFiles() method caches lint results and uses it if each target file is not
     * changed. Please mind that ESLint doesn't clear the cache when you upgrade ESLint plugins. In that case, you have
     * to remove the cache file manually. The eslint.lintText() method doesn't use caches even if you pass the
     * options.filePath to the method.
     */
    cache?: boolean;
    /**
     * The eslint.lintFiles() method writes caches into this file.
     */
    cacheLocation?: string;
    /**
     * The working directory. This must be an absolute path.
     */
    cwd?: string;
    /**
     * Unless set to false, the eslint.lintFiles() method will throw an error when no target files are found.
     */
    errorOnUnmatchedPattern?: boolean;
    /**
     * If you pass directory paths to the eslint.lintFiles() method, ESLint checks the files in those directories that
     * have the given extensions. For example, when passing the src/ directory and extensions is [".js", ".ts"], ESLint
     * will lint *.js and *.ts files in src/. If extensions is null, ESLint checks *.js files and files that match
     * overrides[].files patterns in your configuration.
     * Note: This option only applies when you pass directory paths to the eslint.lintFiles() method.
     * If you pass glob patterns, ESLint will lint all files matching the glob pattern regardless of extension.
     */
    extensions?: string[] | null;
    /**
     * If true is present, the eslint.lintFiles() and eslint.lintText() methods work in autofix mode.
     * If a predicate function is present, the methods pass each lint message to the function, then use only the
     * lint messages for which the function returned true.
     */
    fix?: boolean | ((message: LintMessage) => boolean);
    /**
     * The types of the rules that the eslint.lintFiles() and eslint.lintText() methods use for autofix.
     */
    fixTypes?: string[];
    /**
     * If false is present, the eslint.lintFiles() method doesn't interpret glob patterns.
     */
    globInputPaths?: boolean;
    /**
     * If false is present, the eslint.lintFiles() method doesn't respect `.eslintignore` files or ignorePatterns in
     * your configuration.
     */
    ignore?: boolean;
    /**
     * The path to a file ESLint uses instead of `$CWD/.eslintignore`.
     * If a path is present and the file doesn't exist, this constructor will throw an error.
     */
    ignorePath?: string;
    /**
     * Configuration object, overrides all configurations used with this instance.
     * You can use this option to define the settings that will be used even if your configuration files configure it.
     */
    overrideConfig?: Linter.ConfigOverride | null;
    /**
     * The path to a configuration file, overrides all configurations used with this instance.
     * The options.overrideConfig option is applied after this option is applied.
     */
    overrideConfigFile?: string | null;
    /**
     * The plugin implementations that ESLint uses for the plugins setting of your configuration.
     * This is a map-like object. Those keys are plugin IDs and each value is implementation.
     */
    plugins?: Record<string, Linter.Plugin> | null;
    /**
     * The severity to report unused eslint-disable directives.
     * If this option is a severity, it overrides the reportUnusedDisableDirectives setting in your configurations.
     */
    reportUnusedDisableDirectives?: Linter.SeverityString | null;
    /**
     * The path to a directory where plugins should be resolved from.
     * If null is present, ESLint loads plugins from the location of the configuration file that contains the plugin
     * setting.
     * If a path is present, ESLint loads all plugins from there.
     */
    resolvePluginsRelativeTo?: string | null;
    /**
     * An array of paths to directories to load custom rules from.
     */
    rulePaths?: string[];
    /**
     * If false is present, ESLint doesn't load configuration files (.eslintrc.* files).
     * Only the configuration of the constructor options is valid.
     */
    useEslintrc?: boolean;
  }

  export interface DeprecatedRuleInfo {
    /**
     *  The rule ID.
     */
    ruleId: string;
    /**
     *  The rule IDs that replace this deprecated rule.
     */
    replacedBy: string[];
  }

  /**
   * The LintResult value is the information of the linting result of each file.
   */
  export interface LintResult {
    /**
     * The number of errors. This includes fixable errors.
     */
    errorCount: number;
    /**
     * The absolute path to the file of this result. This is the string "<text>" if the file path is unknown (when you
     * didn't pass the options.filePath option to the eslint.lintText() method).
     */
    filePath: string;
    /**
     * The number of errors that can be fixed automatically by the fix constructor option.
     */
    fixableErrorCount: number;
    /**
     * The number of warnings that can be fixed automatically by the fix constructor option.
     */
    fixableWarningCount: number;
    /**
     * The array of LintMessage objects.
     */
    messages: Linter.LintMessage[];
    /**
     * The source code of the file that was linted, with as many fixes applied as possible.
     */
    output?: string;
    /**
     * The original source code text. This property is undefined if any messages didn't exist or the output
     * property exists.
     */
    source?: string;
    /**
     * The information about the deprecated rules that were used to check this file.
     */
    usedDeprecatedRules: DeprecatedRuleInfo[];
    /**
     * The number of warnings. This includes fixable warnings.
     */
    warningCount: number;
  }

  export interface LintTextOptions {
    /**
     * The path to the file of the source code text. If omitted, the result.filePath becomes the string "<text>".
     */
    filePath?: string;
    /**
     * If true is present and the options.filePath is a file ESLint should ignore, this method returns a lint result
     * contains a warning message.
     */
    warnIgnored?: boolean;
  }

  /**
   * The LintMessage value is the information of each linting error.
   */
  export interface LintMessage {
    /**
     * The 1-based column number of the begin point of this message.
     */
    column: number;
    /**
     * The 1-based column number of the end point of this message. This property is undefined if this message
     * is not a range.
     */
    endColumn: number | undefined;
    /**
     * The 1-based line number of the end point of this message. This property is undefined if this
     * message is not a range.
     */
    endLine: number | undefined;
    /**
     * The EditInfo object of autofix. This property is undefined if this message is not fixable.
     */
    fix: EditInfo | undefined;
    /**
     * The 1-based line number of the begin point of this message.
     */
    line: number;
    /**
     * The error message
     */
    message: string;
    /**
     * The rule name that generates this lint message. If this message is generated by the ESLint core rather than
     * rules, this is null.
     */
    ruleId: string | null;
    /**
     * The severity of this message. 1 means warning and 2 means error.
     */
    severity: 1 | 2;
    /**
     * The list of suggestions. Each suggestion is the pair of a description and an EditInfo object to fix code. API
     * users such as editor integrations can choose one of them to fix the problem of this message. This property is
     * undefined if this message doesn't have any suggestions.
     */
    suggestions: { desc: string; fix: EditInfo }[] | undefined;
  }

  /**
   * The EditInfo value is information to edit text.
   *
   * This edit information means replacing the range of the range property by the text property value. It's like
   * sourceCodeText.slice(0, edit.range[0]) + edit.text + sourceCodeText.slice(edit.range[1]). Therefore, it's an add
   * if the range[0] and range[1] property values are the same value, and it's removal if the text property value is
   * empty string.
   */
  export interface EditInfo {
    /**
     * The pair of 0-based indices in source code text to remove.
     */
    range: [number, number];
    /**
     * The text to add.
     */
    text: string;
  }

  /**
   * The Formatter value is the object to convert the LintResult objects to text.
   */
  export interface Formatter {
    /**
     * The method to convert the LintResult objects to text
     */
    format(results: LintResult[]): string;
  }
}

// We want to export this class always so it's easy for end users to consume.
// However on ESLint v6, this class will not exist, so we provide a fallback to make it clear
// The only users of this should be users scripting ESLint locally, so _they_ should have the correct version installed.
const _ESLint = (ESLintESLint ??
  function (): void {
    throw new Error(
      'Attempted to construct an ESLint instance on less than ESLint v7.0.0',
    );
  }) as typeof ESLintBase;

/**
 * The ESLint class is the primary class to use in Node.js applications.
 * This class depends on the Node.js fs module and the file system, so you cannot use it in browsers.
 *
 * If you want to lint code on browsers, use the Linter class instead.
 *
 * @since 7.0.0
 */
class ESLint extends _ESLint {}

export { ESLint };
